New engine

by on under Engine
1 minute read

Splash screen

So… I spent a while on my old engine called Luna Engine. It was a blast learning a lot with it. But eventually i started to notice a lot of nasty things and desicions i took. Since then i began my brainstorm on how to actually make a good archetecture for my new engine, so i can learn and support at least 2 graphics APIs and may be 1 more platform. So i though i might give another try to Nintendo Switch. Started lurking around the web insearch of answers for my main question: How do i develop for Switch? Since i didn’t have an actual console yet i found devkitpro for Switch and some Switch emulators. That was my starting point for it.

Engine, SWE, Luna Engine, C++